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Posted May 27, Aerosoft have updated their X-Plane scenery of Zurich Airport to v2. This is a significant overhaul of this scenery and not just a nip and tuck job and I have a little bit of history with the scenery as well.
The first Aerosoft release for X-Plane was the excellent BIRF - Keflavik which is still one of my all time time favorite sceneries that I used very regularly and even monthly. Both were excellent but still only small scale sceneries. The first "Mega" scenery release from Aerosoft was the third and that was LSZH - Zurich and the scenery was released in June , and knowing Aerosoft's reputation in their "mega" series I was expecting something really amazing in scenery to come to X-Plane, but when it hit the desk, I was a bit and if not quite disappointed in the results.
No doubt the buildings were used from the FSX Flight Simulator versions and they were excellent in design and textures, but overall the scenery left me cold. I rarely used the LSZH scenery either with only a few visits over the years, which is a waste of scenery in monetary terms. So Aerosoft and Pad-Labs have gone back to basics and given the scenery a total overhaul and re-released it as version 2. No doubt the Windows machine makes a more comprehensive fill of the autogen, but LSZH looks far more intergrated into the X-Plane scenery, it now looks like a natural fit than the earlier v1.
So immediately I am more comfortable with the the scenery than with my feelings of it in the past. On approach it feels great, though I notice the runway lighting is on in all hours. Where are the joins? Thankfully gone. Aerosoft notes all the orthophoto textures have been completely redone and the difference is excellent as it blends in perfectly now with the outer boundaries of the airport with the default textures On the ground in the runways and taxiway textures look different and although the building structures are the same there is another change of look there also.
It can actually be easily misleading as the main original terminal building texture is certainly the same, but the textures were excellent in the first version, so why change them, and thankfully they haven't.